Welcome to my digital notebook.

This is (roughly) my digital zettelkasten, a collection of interlinked atomic notes about anything that interests me. In general, they will talk about strategy, research, UX, product development, learning, and knowledge management, but might stray pretty far afield from that sometimes.

Consider this my "digital garden." It's hobby work. I collect ideas that I am interested in, and I try to cultivate them as best I can. (Not sure where to get started? Try the _Index).

Recently Added

Plot Is a Vehicle for Transformation

The plot in the novel acts as a vehicle through which the protagonist is compelled to change.

Read more...

Story Depends on Causality

An effective story relies on a two-part move--call and response.

Read more...

Specification Drives Characterization

Characterization is the result of increasing layers of specificity about an individual in a story.

Read more...

Five Commandments of Storytelling (Coyne)

Shawn Coyne lists five commandments of storytelling that are vital to the creation of a scene in fiction.

Read more...

≈ Webb - The Signals Are Talking

Amy Webb's methodology for spotting trends and discerning the future.

Read more...

≈ Viki - Pirates in the Navy

Innovation in the enterprise must follow a different playbook than the one used by startups and disruptors.

Read more...

≈ Sinek - The Infinite Game

Mission-driven organizations who play an infinite game have a long-term advantage over those focused on short-term outcomes.

Read more...

≈ Shiller - Narrative Economics

Economic narratives spread like contagions, creating real-world economic effects.

Read more...

≈ Rumelt - Good Strategy Bad Strategy

Strategy depends on a three-part kernel of a diagnosis, a guiding policy, and coordinated action.

Read more...